# Notes towards a Chat Service Now: * Chat tools divide discussion by "channel"/"room" * A channel is an undifferentiated sequence of remarks. * Social dynamics in small channels: don't interrupt the current channel discussion even if you have another discussion to raise that would be within the channel's purpose. * Conversations are bimodal: short bursts of generally-interesting remarks, or long chains of interrun responses. Not much middle ground. (Think meme channels vs discussion channels.) * Small groups + robots: the robots interrupt things anyways, because they're robots. * Social dynamics in large channels: it's moving too fast to really track, unless it's the _only_ thing you're doing. Slack specifically: * Per-social-circle UI modality makes it awkward to engage with multiple discussions at a time unless they all happen in the same place. * Universally poor respect for consent. * Pricing/business model issues: Instead: * A channel is a group of distinct discussions, plus a jumping-off point for new discussions. * A user viewing a channel sees an overview of the ongoing discussions (maintained automatically or semi-automatically) along with lists of their active participants, and any initial remarks that could lead to a new discussion. * A user can join an ongoing discussion and see the remarks to date, or duck out of it to see the summary again. * A user can leave an ongoing discussion to indicate that they no longer expect to participate and may not respond to things said. * Conversations "age out" of channels after they fall silent. * Aged out conversations are still visible in archives and in the participants' clients, and necroposting brings them back. * New remarks to the channel appear as "prompts." * Responding to a prompt creates a conversation. * Prompts age out (quickly) if not responded to. ![A channel overview. On the left is a list of channels and groups. On the right, dominating the screen, is an area showing two converation previews, with avatar lists and a response button. At the bottom is a callout for John Doe, showing an un-responded-to prompt. Below that is a text field with the legend "Say anything!"](/media/chat/notes/channel-overview.png) ![A conversation overview. On the left is a list of channels and groups. On the right, dominating the screen, is an area showing a single conversation between two participants as a list of chat lines marked by speaker. At the bottom is a callout for John Doe, showing an un-responded-to prompt. Below that is a text field with the legend "Say anything!"](/media/chat/notes/conversation.png) Why: * Allow multiple concurrent discussions within the same nominal channel with minimal crosstalk/confusion. * Insulate conversations from accidental interruptions, while making it easy to intentionally participate. * Closer model to rooms full of people.