| Commit message (Collapse) | Author | Age |
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I've also aligned channel creation with this (it's 409 Conflict). To make server setup more distinct, it now returns 503 Service Unavailable if setup has not been completed.
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The client now takes an initial snapshot from the response to `/api/boot`, then picks up the event stream at the immediately-successive event to the moment the snapshot was taken.
This commit removes the following unused endpoints:
* `/api/channels` (GET)
* `/api/channels/:channel/messages` (GET)
The information therein is now part of the boot response. We can always add 'em back, but I wanted to clear the deck for designing something more capable, for dealing with client needs.
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It is deliberate that the expire() functions do not use them. To avoid races, the transactions must be committed before events get sent, in both cases, which makes them structurally pretty different.
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This separates the code that figures out what happened to an entity from the code that represents it to a user, and makes it easier to compute a snapshot at a point in time (for things like bootstrap). It also makes the internal logic a bit easier to follow, since it's easier to tell whether you're working with a point in time or with the whole recorded history.
This hefty.
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This is primarily renames and repackagings.
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(This is part of a larger reorganization.)
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sequence.
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This'll catch style issues, mostly.
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vector-of-sequence-numbers stream resume.
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This API structure fell out of a conversation with Kit. Described loosely:
kit: ok
kit: Here's what I'm picturing in a client
kit: list channels, make-new-channel, zero to one active channels, post-to-active.
kit: login/sign-up, logout
owen: you will likely also want "am I logged in" here
kit: sure, whoami
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This is implemented by making the return values, in most cases, idiosyncratic ad-hoc types that then convert to the approprate error response. This also should make endpoints more testable, since the return values can now be inspected to check their properties without having to process or parse an HTTP response.
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Having them contained in the individual endpoint groups conveyed an unintended sense that their intended scope was _only_ that endpoint group. It also made most repo-related import paths _quite_ long. This splits up the repos as follows:
* "General applicability" repos - those that are only loosely connected to a single task, and are likely to be shared between tasks - go in crate::repo.
* Specialized repos - those tightly connected to a specific task - go in the module for that task, under crate::PATH::repo.
In both cases, each repo goes in its own submodule, to make it easier to use the module name as a namespace.
Which category a repo goes in is a judgment call. `crate::channel::repo::broadcast` (formerly `channel::repo::messages`) is used outside of `crate::channel`, for example, but its main purpose is to support channel message broadcasts. It could arguably live under `crate::event::repo::channel`, but the resulting namespace is less legible to me.
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While reviewing [MDN], I noticed this note:
> SSE suffers from a limitation to the maximum number of open connections, which can be specially painful when opening various tabs as the limit is per browser and set to a very low number (6). […] This limit is per browser + domain, so that means that you can open 6 SSE connections across all of the tabs to www.example1.com and another 6 SSE connections to www.example2.com.
I tested it in Safari; this is true, and once six streams are open, _no_ more requests can be made - in any tab, even a fresh one.
Since the design _was_ that each channel had its own events endpoint, this is an obvious operations risk. Any client that tries to read multiple channels' streams will hit this limit quickly.
This change consolidates all channel events into a single endpoint: `/events`. This takes a list of channel IDs (as query parameters, one `channel=` param per channel), and streams back events from all listed channels. The previous `/:channel/events` endpoint has been removed. Clients can selectively request events for the channels they're interested in.
[MDN]: https://developer.mozilla.org/en-US/docs/Web/API/EventSource
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channel ID.
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This is, again, groundwork for logic that requires more than just a database connection.
The login process has been changed to be more conventional, attempting login _before_ account creation rather than after it. This was not previously possible, because the data access methods used to perform these steps did not return enough information to carry out the workflow in that order. Separating storage from password validation and hashing forces the issue, and makes it clearer _at the App_ whether an account exists or not.
This does introduce the possibility of two racing inserts trying to lay claim to the same username. Transaction isolation should ensure that only one of them "wins," which is what you get before this change anyways.
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This is a jumping-off point for adding logic that needs more than just the DB for state, such as chat message handling.
The name sucks, but it's the best I've got.
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This came out of a conversation with Kit. Their position, loosely, was that seeing scrollback when you look at a channel is useful, and since message delivery isn't meaningfully tied to membership (or at least doesn't have to be), what the hell is membership even doing? (I may have added that last part.)
My take, on top of that, is that membership increases the amount of concepts we're committed to. We don't need that commitment yet.
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