| Commit message (Collapse) | Author | Age |
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There are a couple of migration suggestions from `cargo fix --edition` that I have deliberately skipped, which are intended to make sure that the changes to `if let` scoping don't bite us. They don't, I'm pretty sure, and if I turn out to be wrong, I'd rather fix the scoping issues (as they arise) than use `match` (`cargo fix --edition`'s suggestion).
This change also includes a bulk reformat and a clippy cleanup.
NOTA BENE: As this requires a new Rust toolchain, you'll need to update Rust (`rustup update`, normally) or the server won't build. This also applies to the Debian builder Docker image; it'll need to be rebuilt (from scratch, pulling its base image again) as well.
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Using requests to drive background work (expiring things, mainly) is a hack to avoid the complexity of background workers, but it's reaching its limits. In the live deployment at `hi.grimoire.ca`, we found that requests for the UI were taking 300+ milliseconds as the expiry process required database access. The DB there is slow, which is a separate issue, but also being accessed many times for little benefit.
Since only the API is actually _affected_ by expiry, I've scoped the middleware down to just those endpoints.
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This utility was needed to support a database migration with existing data. I have it on good authority that no further databases exist that are in the state that made this tool necessary.
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This was motivated by Kit and I both independently discovering that sqlite3 will happily partially apply migrations, leaving the DB in a broken state.
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The migration path from the original project inception to now was complicated and buggy, and stranded _both_ Kit and I with broken databases due to oversights and incomplete migrations. We've agreed to start fresh, once.
If this is mistakenly started with an original-schema-flavour DB, startup will be aborted.
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It is deliberate that the expire() functions do not use them. To avoid races, the transactions must be committed before events get sent, in both cases, which makes them structurally pretty different.
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This helped me discover an organizational scheme I like more.
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This is primarily renames and repackagings.
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Trying to reliably do expiry mid-request was causing some anomalies:
* Creating a channel with a dup name would fail, then succeed after listing channels.
It was very hard to reason about which operations needed to trigger expiry, to fix this "correctly," so now expiry runs on every request.
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It now includes events for all channels. Clients are responsible for filtering.
The schema for channel events has changed; it now includes a channel name and ID, in the same format as the sender's name and ID. They also now include a `"type"` field, whose only valid value (as of this writing) is `"message"`.
This is groundwork for delivering message deletion (expiry) events to clients, and notifying clients of channel lifecycle events.
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This silences some `-Wclippy::pedantic` warning, and it's just a good thing to do.
I've made the choice to have the docs comment face programmers, and to provide `hi --help` and `hi -h` content via Clap attributes instead of inferring it from the docs comment.
Internal (private) "rustdoc" comments have been converted to regular comments until I learn how to write better rustdoc.
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This API structure fell out of a conversation with Kit. Described loosely:
kit: ok
kit: Here's what I'm picturing in a client
kit: list channels, make-new-channel, zero to one active channels, post-to-active.
kit: login/sign-up, logout
owen: you will likely also want "am I logged in" here
kit: sure, whoami
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While reviewing [MDN], I noticed this note:
> SSE suffers from a limitation to the maximum number of open connections, which can be specially painful when opening various tabs as the limit is per browser and set to a very low number (6). […] This limit is per browser + domain, so that means that you can open 6 SSE connections across all of the tabs to www.example1.com and another 6 SSE connections to www.example2.com.
I tested it in Safari; this is true, and once six streams are open, _no_ more requests can be made - in any tab, even a fresh one.
Since the design _was_ that each channel had its own events endpoint, this is an obvious operations risk. Any client that tries to read multiple channels' streams will hit this limit quickly.
This change consolidates all channel events into a single endpoint: `/events`. This takes a list of channel IDs (as query parameters, one `channel=` param per channel), and streams back events from all listed channels. The previous `/:channel/events` endpoint has been removed. Clients can selectively request events for the channels they're interested in.
[MDN]: https://developer.mozilla.org/en-US/docs/Web/API/EventSource
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This is, again, groundwork for logic that requires more than just a database connection.
The login process has been changed to be more conventional, attempting login _before_ account creation rather than after it. This was not previously possible, because the data access methods used to perform these steps did not return enough information to carry out the workflow in that order. Separating storage from password validation and hashing forces the issue, and makes it clearer _at the App_ whether an account exists or not.
This does introduce the possibility of two racing inserts trying to lay claim to the same username. Transaction isolation should ensure that only one of them "wins," which is what you get before this change anyways.
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This is a jumping-off point for adding logic that needs more than just the DB for state, such as chat message handling.
The name sucks, but it's the best I've got.
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This is a beefy change, as it adds a TON of smaller pieces needed to make this all function:
* A database migration.
* A ton of new crates for things like password validation, timekeeping, and HTML generation.
* A first cut at a module structure for routes, templates, repositories.
* A family of ID types, for identifying various kinds of domain thing.
* AppError, which _doesn't_ implement Error but can be sent to clients.
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