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* Heartbeats are part of the event protocol.Owen Jacobson2025-04-08
| | | | | | | | | | | | | | | | | | | A heartbeat is an event that the server synthesizes any time an event stream has been idle for longer than some timeout. They allow clients to detect disconnection and network problems, which would otherwise go unnoticed because event streams are a one-way channel. Most network problems only become clear when the offended party tries to _send_ something, and subscribing to an event stream only sends something during the request phase. Technically, Pilcrow has always sent these, since we started using Axum's SSE support: it defaults to sending a dummy event after 15 seconds (consisting of `":\n\n"`, which is then ignored). I've built Pilcrow's heartbeat support out of that, by customizing the event sent back. The results _mostly_ look like existing events, but there are two key differences: * Heartbeats don't have `id` fields in the event stream. They're synthetic, and they don't participate in either the "resume at" sequence management, or the last-event-id header-based resumption management. * Heartbeats have an `event` but no `type` field in the message body. There are no subtypes. To make it less likely that clients will race with the server on expiring timeouts, heartbeats are sent about five seconds early. In this change, heartbeats are due after 20 seconds, but are sent after 15. If it takes longer than five seconds for a heartbeat to arrive, a client can and should treat that as a network problem and reconnect, but I'd really like to avoid that happening over differences smaller than a second, so I've left a margin. I originally sketched this out in conversation with @wlonk as having each event carry a deadline for the next one. I ultimately opted not to do that for a few reasons. First, Axum makes it hard - the built-in keep-alive support only works with a static event, and cannot make dynamic ones whose payloads might vary (for example if the deadline is variable). Second, it's complex, to no apparent gain, and adds deadline information to _every_ event type. This implementation, instead, sends deadline information as part of boot, as a fixed interval in seconds. Clients are responsible for working out deadlines based on message arrivals. This is fine; heartbeat-based connection management is best effort at the best of times, so a few milliseconds of slop in either direction won't hurt anything. The existing client ignores these events entirely, which is convenient. The new heartbeat event type is defined alongside the main event type, to make it less likely that we'll inadvertently make changes to one but not the other. We can still do so advertently, I just don't want it to be an accident.
* Rename `login` to `user` throughout the serverOwen Jacobson2025-03-23
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* Rename the `login` module to `user`.Owen Jacobson2025-03-23
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* Upgrade to Rust 1.85 and Rust 2024 edition.Owen Jacobson2025-02-20
| | | | | | | | There are a couple of migration suggestions from `cargo fix --edition` that I have deliberately skipped, which are intended to make sure that the changes to `if let` scoping don't bite us. They don't, I'm pretty sure, and if I turn out to be wrong, I'd rather fix the scoping issues (as they arise) than use `match` (`cargo fix --edition`'s suggestion). This change also includes a bulk reformat and a clippy cleanup. NOTA BENE: As this requires a new Rust toolchain, you'll need to update Rust (`rustup update`, normally) or the server won't build. This also applies to the Debian builder Docker image; it'll need to be rebuilt (from scratch, pulling its base image again) as well.
* Upgrade Axum to 0.8.1.Owen Jacobson2025-02-19
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* Resume points are no longer optional.Owen Jacobson2024-10-30
| | | | This is an inconsequential change for actual clients, since "resume from the beginning" was never a preferred mode of operation, and it simplifies some internals. It should also mean we get better query plans where `coalesce(cond, true)` was previously being used.
* Add `change password` UI + API.Owen Jacobson2024-10-29
| | | | The protocol here re-checks the caller's password, as a "I left myself logged in" anti-pranking check.
* Restrict deletion to deleting your own messages.Owen Jacobson2024-10-29
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* Tests for purged channels and messages.Owen Jacobson2024-10-25
| | | | This required a re-think of the `.immediately()` combinator, to generalize it to cases where a message is _not_ expected. That (more or less immediately) suggested some mixed combinators, particularly for stream futures (futures of `Option<T>`).
* Consolidate test helper event functionsOwen Jacobson2024-10-24
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* Tests for channel, invite, setup, and message deletion events.Owen Jacobson2024-10-24
| | | | This also found a bug! No live event was being emitted during invite accept. The only way to find out about invites was to reconnect.
* Sort out the naming of the various parts of an identity.Owen Jacobson2024-10-22
| | | | | | | | | * A `cookie::Identity` (`IdentityCookie`) is a specialized CookieJar for working with identities. * An `Identity` is a token/login pair. I hope for this to be a bit more legible. In service of this, `Login` is no longer extractable. You have to get an identity.
* Canonicalize login and channel names.Owen Jacobson2024-10-22
| | | | | | | | | | | | | | | Canonicalization does two things: * It prevents duplicate names that differ only by case or only by normalization/encoding sequence; and * It makes certain name-based comparisons "case-insensitive" (generalizing via Unicode's case-folding rules). This change is complicated, as it means that every name now needs to be stored in two forms. Unfortunately, this is _very likely_ a breaking schema change. The migrations in this commit perform a best-effort attempt to canonicalize existing channel or login names, but it's likely any existing channels or logins with non-ASCII characters will not be canonicalize correctly. Since clients look at all channel names and all login names on boot, and since the code in this commit verifies canonicalization when reading from the database, this will effectively make the server un-usuable until any incorrectly-canonicalized values are either manually canonicalized, or removed It might be possible to do better with [the `icu` sqlite3 extension][icu], but (a) I'm not convinced of that and (b) this commit is already huge; adding database extension support would make it far larger. [icu]: https://sqlite.org/src/dir/ext/icu For some references on why it's worth storing usernames this way, see <https://www.b-list.org/weblog/2018/nov/26/case/> and the refernced talk, as well as <https://www.b-list.org/weblog/2018/feb/11/usernames/>. Bennett's treatment of this issue is, to my eye, much more readable than the referenced Unicode technical reports, and I'm inclined to trust his opinion given that he maintains a widely-used, internet-facing user registration library for Django.
* Retain deleted messages and channels temporarily, to preserve events for replay.Owen Jacobson2024-10-17
| | | | | | | | | | | | Previously, when a channel (message) was deleted, `hi` would send events to all _connected_ clients to inform them of the deletion, then delete all memory of the channel (message). Any disconnected client, on reconnecting, would not receive the deletion event, and would de-synch with the service. The creation events were also immediately retconned out of the event stream, as well. With this change, `hi` keeps a record of deleted channels (messages). When replaying events, these records are used to replay the deletion event. After 7 days, the retained data is deleted, both to keep storage under control and to conform to users' expectations that deleted means gone. To match users' likely intuitions about what deletion does, deleting a channel (message) _does_ immediately delete some of its associated data. Channels' names are blanked, and messages' bodies are also blanked. When the event stream is replayed, the original channel.created (message.sent) event is "tombstoned", with an additional `deleted_at` field to inform clients. The included client does not use this field, at least yet. The migration is, once again, screamingingly complicated due to sqlite's limited ALTER TABLE … ALTER COLUMN support. This change also contains capabilities that would allow the API to return 410 Gone for deleted channels or messages, instead of 404. I did experiment with this, but it's tricky to do pervasively, especially since most app-level interfaces return an `Option<Channel>` or `Option<Message>`. Redesigning these to return either `Ok(Channel)` (`Ok(Message)`) or `Err(Error::NotFound)` or `Err(Error::Deleted)` is more work than I wanted to take on for this change, and the utility of 410 Gone responses is not obvious to me. We have other, more pressing API design warts to address.
* Organizational pass on endpoints and routes.Owen Jacobson2024-10-16
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* Provide a view of logins to clients.Owen Jacobson2024-10-09
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* Use a two-tier hierarchy for events.Owen Jacobson2024-10-09
| | | | This will make it much easier to slot in new event types (login events!).
* Separate `/api/boot` into its own module.Owen Jacobson2024-10-05
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* List messages per channel.Owen Jacobson2024-10-03
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* Add endpoints for deleting channels and messages.Owen Jacobson2024-10-03
| | | | It is deliberate that the expire() functions do not use them. To avoid races, the transactions must be committed before events get sent, in both cases, which makes them structurally pretty different.
* Represent channels and messages using a split "History" and "Snapshot" model.Owen Jacobson2024-10-03
| | | | | | This separates the code that figures out what happened to an entity from the code that represents it to a user, and makes it easier to compute a snapshot at a point in time (for things like bootstrap). It also makes the internal logic a bit easier to follow, since it's easier to tell whether you're working with a point in time or with the whole recorded history. This hefty.
* Package up common event fields as InstantOwen Jacobson2024-10-02
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* Retire top-level `repo`.Owen Jacobson2024-10-02
| | | | This helped me discover an organizational scheme I like more.
* Split login and token handling.Owen Jacobson2024-10-02
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* First pass on reorganizing the backend.Owen Jacobson2024-10-02
This is primarily renames and repackagings.