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path: root/src/expire.rs
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* De minimis "send me a notification" implementation.Owen Jacobson2025-11-08
| | | | | | | | | | | | | | | | | | When a user clicks "send a test notification," Pilcrow delivers a push message (with a fixed payload) to all active subscriptions. The included client then displays this as a notification, using browser APIs to do so. This lets us verify that push notification works, end to end - and it appears to. The API endpoint for sending a test notification is not documented. I didn't feel it prudent to extensively document an endpoint that is intended to be temporary and whose side effects are very much subject to change. However, for posterity, the endpoint is POST /api/push/ping {} and the push message payload is ping Subscriptions with permanent delivery failures are nuked when we encounter them. Subscriptions with temporary failures cause the `ping` endpoint to return an internal server error, and are not retried. We'll likely want retry logic - including retry logic to handle server restarts - for any more serious use, but for a smoke test, giving up immediately is fine. To make the push implementation testable, `App` is now generic over it. Tests use a dummy implementation that stores sent messages in memory. This has some significant limitations, documented in the test suite, but it beats sending real notifications to nowhere in tests.
* Rename "channel" to "conversation" within the server.Owen Jacobson2025-07-03
| | | | | | I've split this from the schema and API changes because, frankly, it's huge. Annoyingly so. There are no semantic changes in this, it's all symbol changes, but there are a _lot_ of them because the term "channel" leaks all over everything in a service whose primary role is managing messages sent to channels (now, conversations). I found a buggy test while working on this! It's not fixed in this commit, because it felt mean to hide a real change in the middle of this much chaff.
* Retain deleted messages and channels temporarily, to preserve events for replay.Owen Jacobson2024-10-17
| | | | | | | | | | | | Previously, when a channel (message) was deleted, `hi` would send events to all _connected_ clients to inform them of the deletion, then delete all memory of the channel (message). Any disconnected client, on reconnecting, would not receive the deletion event, and would de-synch with the service. The creation events were also immediately retconned out of the event stream, as well. With this change, `hi` keeps a record of deleted channels (messages). When replaying events, these records are used to replay the deletion event. After 7 days, the retained data is deleted, both to keep storage under control and to conform to users' expectations that deleted means gone. To match users' likely intuitions about what deletion does, deleting a channel (message) _does_ immediately delete some of its associated data. Channels' names are blanked, and messages' bodies are also blanked. When the event stream is replayed, the original channel.created (message.sent) event is "tombstoned", with an additional `deleted_at` field to inform clients. The included client does not use this field, at least yet. The migration is, once again, screamingingly complicated due to sqlite's limited ALTER TABLE … ALTER COLUMN support. This change also contains capabilities that would allow the API to return 410 Gone for deleted channels or messages, instead of 404. I did experiment with this, but it's tricky to do pervasively, especially since most app-level interfaces return an `Option<Channel>` or `Option<Message>`. Redesigning these to return either `Ok(Channel)` (`Ok(Message)`) or `Err(Error::NotFound)` or `Err(Error::Deleted)` is more work than I wanted to take on for this change, and the utility of 410 Gone responses is not obvious to me. We have other, more pressing API design warts to address.
* Create APIs for inviting users.Owen Jacobson2024-10-11
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* Represent channels and messages using a split "History" and "Snapshot" model.Owen Jacobson2024-10-03
| | | | | | This separates the code that figures out what happened to an entity from the code that represents it to a user, and makes it easier to compute a snapshot at a point in time (for things like bootstrap). It also makes the internal logic a bit easier to follow, since it's easier to tell whether you're working with a point in time or with the whole recorded history. This hefty.
* Split login and token handling.Owen Jacobson2024-10-02
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* Expire channels, too.Owen Jacobson2024-09-28