| Commit message (Collapse) | Author | Age |
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Sorry about the thousand-line omnibus change; this is functionally a rewrite of the client's state tracking, flavoured to resemble the existing code as far as is possible, rather than something that can be parted out and committed in pieces.
Highlights:
* No more `store.writeable()`s. All state is now tracked using state runs or derivatives. State is still largely structured the way it was, but several bits of nested state have been rewritten to ensure that their properties are reactive just as much as their containers are.
* State is no longer global. `(app)/+layout` manages a stateful session, created via its load hook and started/stopped via component mount and destroy events. The session also tracks an event source for the current state, and feeds events into the state, broadly along the same lines as the previous stores-based approach.
Together these two changes fix up several rough spots integrating state with Svelte, and allow for the possibility of multiple states. This is a major step towards restartable states, and thus towards better connection management, which will require the ability to "start over" once a connection is restored.
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Only once on load, then once per new message.
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the DOM.
Prevents this from breaking during DOM unmounting, when leaving a channel.
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That no longer vitally pertains.
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To facilitate PWA behaviour.
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This is stored locally, and, while parallel to channel info, is not the
same as.
Eventually, this may hold info about moot/decayed channels, and grow
unbounded. That'll need to be addressed.
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When we hit the boot endpoint, we get the server's view of things. If we
just setChannels with that, we overwrite all our locally-stored info in
on things like lastReadAt. So we need to merge data.
Eventually, this might militate for a `meta` key containing an object of
locally stored data, rather than having to handle each key specially.
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Access to "global" (maybe "external?") state is now handled at the top level of the component hierarchy, in `+page.svelte`, `+layout.svelte`, and their associated scripts. State is otherwise passed down through props, and changes are passed up through callbacks.
This is - hopefully - groundwork for refactoring state management a bit. I wanted to move access to state out to a smaller number of places, so that I have fewer places to update to implement reconnect logic. My broader goal is to make it easier to refactor these kinds of external side effects, as well, though no such changes are in this branch.
This change also makes testing a mile easier, since tests can interact with props and callbacks instead of emulating the whole HTTP request stack and the Pilcrow API. This change removes do-very-little tests.
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Browsers cope with weird nestings mostly fine, but there's no upside for us in testing that.
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According to <https://stackoverflow.com/a/6803278>, this was needed for old versions of Safari. However, since at least 2022, Safari has supported `content: none` just fine.
Related Safari bug (still open as of this writing, comments relevnat): <https://bugs.webkit.org/show_bug.cgi?id=20032>
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It's amazing what you can learn by skimming the docs.
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list.
This fixes a bug. To reproduce:
1. Open the client and log in.
2. Create a new channel using the `create channel` UI.
The expected result - and the behaviour after this commit - is that the newly-created channel will be shown in the sidebar immediately. The buggy behaviour is that it was not, but would appear in the sidebar once the client is reloaded. The channel would also not appear for other clients until they reloaded.
I'm not actually completely sure of _why_ this fixes the bug, but it does.
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Let's try this.
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The rounded corners on an iPhone shouldn't be cut off now.
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We're not using Overlock currently, but I think it'll be good on headers
and stuff?
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chrome).
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The rounded corners on an iPhone shouldn't be cut off now.
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out overlapping with the main area
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own/other messages.
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some visually-displeasing shapes and gaps near the bottom of the app.
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