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| author | Owen Jacobson <owen.jacobson@grimoire.ca> | 2015-07-17 01:30:44 -0400 |
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| committer | Owen Jacobson <owen.jacobson@grimoire.ca> | 2015-07-17 01:32:37 -0400 |
| commit | 79a5ee985199c7b12392ef168a042309b6fa4e29 (patch) | |
| tree | 97236a7f25480cb6a2f5b441cb370e1fa7b61b76 /.html/dev/builds.html | |
| parent | 76aed6ef732de38d82245b3d674f70bab30221e5 (diff) | |
Fixup image links for Dokku-based version of site.
Diffstat (limited to '.html/dev/builds.html')
| -rw-r--r-- | .html/dev/builds.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.html/dev/builds.html b/.html/dev/builds.html index e909182..5626a4e 100644 --- a/.html/dev/builds.html +++ b/.html/dev/builds.html @@ -80,7 +80,7 @@ person—“creativity,” “morality,” “curiosity,” and so on.</p> Extensible. Understood. In the middle tier: Simple. Fast. Unit tests. Part of the project. Environment independent. At the top: Metrics. Parallel builds. Acceptance tests. Product caching. IDE -integration." src="/media/dev/builds/buildifesto-pyramid"></p> +integration." src="/media/dev/builds/buildifesto-pyramid.png"></p> <p>Builds, and software engineering as a whole, can be described the same way: at the top of the hierarchy is a working system that solves a problem, and at the bottom are the things you need to have software at all. If you don't meet |
