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authorOwen Jacobson <owen.jacobson@grimoire.ca>2015-07-17 01:30:44 -0400
committerOwen Jacobson <owen.jacobson@grimoire.ca>2015-07-17 01:32:37 -0400
commit79a5ee985199c7b12392ef168a042309b6fa4e29 (patch)
tree97236a7f25480cb6a2f5b441cb370e1fa7b61b76 /.html/dev/builds.html
parent76aed6ef732de38d82245b3d674f70bab30221e5 (diff)
Fixup image links for Dokku-based version of site.
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diff --git a/.html/dev/builds.html b/.html/dev/builds.html
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@@ -80,7 +80,7 @@ person—“creativity,” “morality,” “curiosity,” and so on.</p>
Extensible. Understood. In the middle tier: Simple. Fast. Unit tests. Part of
the project. Environment independent. At the top: Metrics. Parallel builds.
Acceptance tests. Product caching. IDE
-integration." src="/media/dev/builds/buildifesto-pyramid"></p>
+integration." src="/media/dev/builds/buildifesto-pyramid.png"></p>
<p>Builds, and software engineering as a whole, can be described the same way: at
the top of the hierarchy is a working system that solves a problem, and at the
bottom are the things you need to have software at all. If you don't meet