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| author | Owen Jacobson <owen@grimoire.ca> | 2020-01-28 23:34:06 -0500 |
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| committer | Owen Jacobson <owen@grimoire.ca> | 2020-01-28 23:34:06 -0500 |
| commit | 34708dfa902afabf4833c25233132e56514915de (patch) | |
| tree | 0f4fd5c2c8d782885c5b821114b060e89fce1dcd /docs/gossamer | |
| parent | 9bf334de6a2a17371eae9bcdf342c416332350aa (diff) | |
| parent | 6a7b97b436a5a20c172e6b04bf0caa37d544fde4 (diff) | |
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diff --git a/docs/gossamer/coda.md b/docs/gossamer/coda.md new file mode 100644 index 0000000..62a0973 --- /dev/null +++ b/docs/gossamer/coda.md @@ -0,0 +1,19 @@ +# A Coda + +[**Kit**](https://mastodon.transneptune.net/wlonk): + +> How would you make a site where the server operator can't get at a user's data, and given handling complaints and the fact that people can still screen cap receipts etc, would you? +> +> Is it a valuable goal? + +[**Owen**](https://mastodon.transneptune.net/owen): + +> That's what torpedoed my interest in developing [gossamer](index.md) further, honestly +> +> meg laid out an abuse case so dismal that I consider the whole concept compromised +> +> centralizing the service a little - mastodon-ishly, say - improves the situation a bit, but if they can't get at their users' data their options are limited +> +> I think secrecy and republication resilience are kind of non-goals, and the lesson I took is that accountability (and thus locality and continuity of identity) are way more important +> +> specifically accountability between community members, not accountability to the operator or to the state diff --git a/docs/gossamer/index.md b/docs/gossamer/index.md new file mode 100644 index 0000000..8145164 --- /dev/null +++ b/docs/gossamer/index.md @@ -0,0 +1,220 @@ +# Gossamer: A Decentralized Status-Sharing Network + +Twitter's pretty great. The short format encourages brief, pithy remarks, and the default assumption of visibility makes it super easy to pitch in on a conversation, or to find new people to listen to. Unfortunately, Twitter is a centralized system: one Bay-area company in the United States controls and mediates _all_ Twitter interactions. + +From all appearances, Twitter, Inc. is relatively benign, as social media corporations go. There are few reports of censorship, and while their response to abuse of the Twitter network has not been consistently awesome, they can be made to listen. However, there exists the capacity for Twitter, Inc. to subvert the entire Twitter system, either voluntarily or at the behest of governments around the world. + +(Just ask Turkish people. Or the participants in the Arab Spring.) + +Gossamer is a Twitter-alike system, designed from the ground up to have no central authority. It resists censorship, enables individual participants to control their own data, and allows anyone at all to integrate new software into the Gossamer network. + +Gossamer does not exist, but if it did, the following notes describe what it might look like, and the factors to consider when implementing Gossamer as software. I have made [fatal mistakes](mistakes.md) while writing it; I have not rushed to build it specifically because Twitter, Gossamer's model, is so deeply woven into so many peoples' lives. A successor must make fewer mistakes, not merely different mistakes, and certainly not more mistakes. + +The following is loosely inspired by [Rumor Monger](http://www.mememotes.com/meme_motes/2005/02/rumor_monger.html), at “whole world” scale. + +## Design Goals + +* Users must be in control of their own privacy and identity at all times. + (This is a major failing with Diaspora, which limits access to personal + ownership of data by being hard to run.) + +* Users must be able to communicate without the consent or support of an + intermediate authority. Short of being completely offline, Gossamer should + be resilient to infrastructural damage. + +* Any functional communication system _will_ be used for illicit purposes. + This is an unavoidable consequence of being usable for legitimate purposes + without a central authority. Rather than revealing illicit conversations, + Gossamer should do what it can to preserve the anonymity and privacy of + legitimate ones. + +* All nodes are as equal as possible. The node _I_ use is not more + authoritative for messages from me than any other node. You can hear my + words from anyone who has heard my words, and I can hear yours from anyone + who has heard your words, so long as some variety of authenticity and + privacy are maintained. + +* If an identity's secrets are removed, a node should contain no data that + correlates the owner with his or her Gossamer identities. Relaying and + authoring must be as indistinguishable as possible, to limit the utility of + traffic analysis. + +## Public and Private Information + +Every piece of data Gossamer uses, either internally or to communicate with other ndoes, is classified as either _public_ or _private_. Public information can be communicated to other nodes, and is assumed to be safe if recovered out of band. Private information includes anything which may be used to associate a Gossamer identity with the person who controls it, except as noted below. + +Gossamer must ensure users understand what information that they provide will be made public, and what will be kept private, so that they can better decide what, if anything, to share and so that they can better make decisions about their own safety and comfort against abusive parties. + +Internally, Gossamer _always_ stores private information encrypted, and _never_ transmits it to another node. Gossamer _must_ provide a tool to safely obliterate private data. + +### Public Information + +Details on the role of each piece of information are covered below. + +* Public status updates, obviously. Gossamer exists to permit users to easily share short messages with one another. + +* The opaque form of a user's incoming and outgoing private messages. + +* The users' identities' public keys. (But not their relationship to one another.) + +* Any information the user places in their profile. (This implies that profiles _must not_ be auto-populated from, for example, the user's address book.) + +* The set of identities verified by the user's identity. + +Any other information Gossamer retains _must_ be private. + +## Republishing + +Gossamer is built on the assumption that every participant is willing to act as a relay for every other participant. This is a complicated assumption at the human layer. + +Inevitably, someone will use the Gossamer network to communicate something morally repugnant or deeply illegal: the Silk Road guy, for example, got done for trying to contract someone to commit murder. Every Gossamer node is complicit in delivering those messages to the rest of the network, whether they're in the clear (status updates) or not (private messages). It's unclear how this interacts with the various legal frameworks, moral codes, and other social constructs throughout the world, and it's ethically troubling to put users in that position by default. + +The strong alternative, that each node only relay content with the controlling user's explicit and ongoing consent, is also troubling: it limits the Gossamer network's ability to deliver messages _at all_, and exposes information about which identities each node's owner considers interesting and publishable. + +I don't have an obvious resolution to this. Gossamer's underlying protocol relies on randomly-selected nodes being more likely to propagate a message than to ignore it, because this helps make Gossamer resilient to hostile users, nosy intelligence agencies, and others who believe communication must be restrictable. On the other hand, I'd like not to put a user in Taiwan at risk of legal or social reprisals because a total stranger in Canada decided to post something vile. + +(This is one of the reasons I haven't _built_ the damn thing yet. Besides being A Lot Of Code, there's no way to shut off Gossamer once more than one node exists, and I want to be sure I've thought through what I'm doing before creating a prototype.) + +## Identity in the Gossamer Network + +Every Gossamer _message_ carries with it an _identity_. Gossamer identities are backed by public-key cryptography. However, unlike traditional public key systems such as GPG, Gossamer identities provide _continuity_, rather than _authenticity_: two Gossamer messages signed by the same key are from the same identity, but there is no inherent guarantee that that identity is legitimate. + +Gossamer maintains relationships between identities to allow users to _verify_ the identities of one another, and to publish attestations of that to other Gossamer nodes. From this, Gossamer can recover much of GPG's “web of trust.” + +**TODO**: revocation of identities, revocation of verifications. Both are important; novice users are likely to verify people poorly, and there should be a recovery path less drastic than GPG's “you swore it, you're stuck with it” model. + +Gossamer encourages users to create additional identities as needed to, for example, support the separation of work and home conversations, or to provide anonymity when discussing reputationally-hazardous topics. Identities are not correlated by the Gossamer codebase. + +Each identity can optionally include a _profile_: a block of data describing the person behind the identity. The contents of a profile are chosen by the person holding the private key for an identity, and the profile is attached to every new message created with the corresponding identity. A user can update their profile at will; potentially, every message can be sent with a distinct profile. Gossamer software treats the profile it's seen with the highest timestamp as authoritative, retroactively applying it to old messages. + +### Multiple Devices and Key Security + +A Gossamer identity is entirely contained in its private key. An identity's key must be stored safely, either using the host operating system's key management facilities or using a carefully-designed key store. Keys must not hit long-term storage unprotected; this may involve careful integration with the underlying OS's memory management facilities to avoid, eg., placing identities in swap. This is _necessary_ to protect users from having their identities recovered against their will via, for example, hard drive forensics. + +Gossamer allows keys to be exported into password-encrypted archive files, which can be loaded into other Gossamer applications to allow them to share the same identity. + +**GOSSAMER MUST TREAT THESE FILES WITH EXTREME CARE, BECAUSE USERS PROBABLY WON'T**. Identity keys protect the user's Gossamer identity, but they _also_ protect the user's private messages (see below) and other potentially identifying data. The export format must be designed to be as resilient as possible, and Gossamer's software must take care to ensure that “used” identity files are _automatically_ destroyed safely wherever possible and to discourage users from following practices that weaken their own safety unknowingly. + +Exported identity files are intrinsically vulnerable to offline brute-force attacks; once obtained, an attacker can try any of the worryingly common passwords at will, and can easily validate a password by using the recovered keys to regenerate some known fact about the original, such as a verification or a message signature. This implies that exported identities _must_ use a key derivation system which has a high computational cost and which is believed to be resilient to, for example, GPU-accelerated cracking. + +Secure deletion is a Hard Problem; where possible, Gossamer must use operating system-provided facilities for securely destroying files. + +## Status Messages + +Status messages are messages visible to any interested Gossamer users. These are the primary purpose of Gossamer. Each contains up to 140 Unicode characters, a markup section allowing Gossamer to attach URLs and metadata (including Gossamer locators) to the text, and an attachments section carrying arbitrary MIME blobs of limited total size. + +All three sections are canonicalized (**TODO**: how?) and signed by the publishing identity's private key. The public key, the identity's most recent profile, and the signed status message are combined into a single Gossamer message and injected into the user's Gossamer node exactly as if it had arrived from another node. + +Each Gossamer node maintains a _follow list_ of identities whose messages the user is interested in seeing. When Gossamer receives a novel status message during a gossip exchange, it displays it to the user if and only if its identity is on the node's follow list. Otherwise, the message is not displayed, but will be shared onwards with other nodes. In this way, every Gossamer node acts as a relay for every other Gossamer node. + +If Gossamer receives a message signed by an identity it has seen attestations for, it attaches those attestations to the message before delivering them onwards. In this way, users' verifications of one another's identity spread through the network organically. + +## Private Messages + +Gossamer can optionally encrypt messages, allowing users to send one another private messages. These messages are carried over the Gossamer network as normal, but only nodes holding the appropriate identity key can decrypt them and display them to the user. (At any given time, most Gossamer nodes hold many private messages they cannot decrypt.) + +Private messages _do not_ carry the author's identity or full profile in the clear. The author's bare identity is included in the encrypted part of the message, to allow the intended recipient to identify the sender. + +**TODO**: sign-then-encrypt, or encrypt-then-sign? If sign-then-encrypt, are private messages exempted from the “drop broken messages” rule above? + +## Following Users + +Each Gossamer node maintains a database of _followed_ identities. (This may or may not include the owner's own identity.) Any message stored in the node published by an identity in this database will be shown to the user in a timeline-esque view. + +Gossamer's follow list is _purely local_, and is not shared between nodes even if they have identities in common. The follow list is additionally stored encrypted using the node's identities (any one identity is sufficient to recover the list), to ensure that the follow list is not easily available to others without the node owner's permission. + +Exercises such as [Finding Paul Revere](http://kieranhealy.org/blog/archives/2013/06/09/using-metadata-to-find-paul-revere/) have shown that the collection of graph edges showing who communicates with whom can often be sufficient to map identities into people. Gossamer attempts to restrict access to this data, believing it is not the network's place to know who follows who. + +## Verified Identities + +Gossamer allows identities to sign one anothers' public keys. These signatures form _verifications_. Gossamer considers an identity _verified_ if any of the following hold: + +* Gossamer has access to the identity key for the identity itself. + +* Gossamer has access to the identity key for at least one of the identity's verifications. + +* The identity is signed by at least three (todo: or however many, I didn't do the arithmetic yet) verified identities. + +Verified identities are marked in the user interface to make it obvious to the user whether a message is from a known friend or from an unknown identity. + +Gossamer allows users to sign new verifications for any identity they have seen. These verifications are initially stored locally, but will be published as messages transit the node as described below. Verification is a _public_ fact: everyone can see which identities have verified which other identities. This is a potentially very powerful tool for reassociating identities with real-world people; Gossamer _must_ make this clear to users. + +(I'm pretty sure you could find me, personally, just by watching whose identities I verify.) + +Each Gossamer node maintains a database of every verification it has ever seen or generated. If the node receives a message from an identity that appears in the verification database, and if the message is under some total size, Gossamer appends verifications from its database to the message before reinjecting it into the network. This allows verifications to propagate through + +## Blocking Users + +Any social network will attract hostile users who wish to disrupt the network or abuse its participants. Users _must_ be able to filter out these users, and must not provide too much feedback to blocked users that could otherwise be used to circumvent blocks. + +Each Gossamer node maintains a database of blocked identities. Any message from an identity in this database, or from an identity that is verified by three or more identities in this database, will automatically be filtered out from display. (Additionally, transitively-blocked users will automatically be added to the block database. Blocking is contagious.) (**TODO**: should Gossamer _drop_ blocked messages? How does that interact with the inevitable “shared blocklist” systems that arise in any social network?) + +As with the follow list, the block database is encrypted using the node's identities. + +Gossamer encourages users to create new identities as often as they see fit and attempts to separate identities from one another as much as possible. This is fundamentally incompatible with strong blocking. It will _always_ be possible for a newly-created identity to deliver at least one message before being blocked. _This is a major design problem_; advice encouraged. + +## Gossamer Network Primitives + +The Gossamer network is built around a gossip protocol, wherein _nodes_ connect to one another periodically to exchange _messages_ with one another. Connections occur over the existing IP internet infrastructure, traversing NAT networks where possible to ensure that users on residential and corporate networks can still participate. + +Gossamer bootstraps its network using a number of paths: + +* Gossamer nodes in the same broadcast domain discover one another using UDP broadcasts as well as Bonjour/mDNS. + +* Gossamer can generate _locator_ strings, which can be shared “out of band” via email, SMS messages, Twitter, graffiti, etc. + +* Gossamer nodes share knowledge of nodes whenever they exchange messages, to allow the Gossamer network to recover from lost nodes and to permit nodes to remain on the network as “known” nodes are lost to outages and entropy. + +### Locators + +A Gossamer _locator_ is a URL in the `g` scheme, carrying an encoding of one or more network addresses as well as an encoding of one or more identities (see below). Gossamer's software attempts to determine an appropriate identifier for any identities it holds based on the host computer's network configuration, taking into account issues like NAT traversal wherever possible. + +**TODO**: Gossamer and uPNP, what do locators _look_ like? + +When presented with an identifier, Gossamer offers to _follow_ the identities it contains, and uses the _nodes_ whose addresses it contains to connect to the Gossamer network. This allows new clients to bootstrap into Gossamer, and provides an easy way for users to exchange Gossamer identities to connect to one another later. + +(Clever readers will note that the address list is actually independent of the identity list.) + +### Gossip + +Each Gossamer node maintains a pair of “freshness” databases, associating some information with a freshness score (expressed as an integer). One freshness database holds the addresses of known Gossamer nodes, and another holds Gossamer messages. + +Whenever two Gossamer nodes interact, each sends the other a Gossamer node from its current node database, and a message from its message database. When selecting an item to send for either category, Gossamer uses a random selection that weights towards items with a higher “freshness” score. (**TODO**: how?) + +When sending a fact, if the receiving node already knows the fact, both nodes decrement that fact's freshness by one. If the receiving node _does not_ already know the fact, the sending node leaves its freshness unaltered, and the receiving node sets its freshness to the freshest possible value. This system encourages nodes to exchange “fresh” facts, then cease exchanging them as the network becomes aware of them. + +During each exchange, Gossamer nodes send each other one Gossamer node address, and one Gossamer message. Both nodes adjust their freshness databases, as above. + +If fact exchange fails while communicating with a Gossamer node, both nodes decrement their peer's freshness. Unreliable nodes can continue to initiate connections to other nodes, but will rarely be contacted by other Gossamer nodes. + +**TODO**: How do we avoid DDOSing brand-new gossamer nodes with the full might of Gossamer's network? + +**TODO**: Can we reuse Bittorrent's DHT system (BEP-5) to avoid having every node know the full network topology? + +**TODO**: Are node-to-node exchanges encrypted? If so, why and how? + +### Authenticity + +Gossamer node addresses are not authenticated. Gossamer relies on freshness to avoid delivering excess traffic to systems not participating in the Gossamer network. (**TODO**: this is a shit system for avoiding DDOS, though.) + +Gossamer messages _are_ partially authenticated: each carries with it a public key, and a signature. If the signature cannot be verified with the included public key, it _must_ be discarded immediately and it _must not_ be propagated to other nodes. The node delivering the message _may_ also be penalized by having its freshness reduced in the receiving node's database. + +### Gossip Triggers + +Gossamer triggers a new Gossip exchange under the following circumstances: + +* 15 seconds, plus a random jitter between zero and 15 more seconds, elapse since the last exchange attempt. + +* Gossamer completes an exchange wherein it learned a new fact from another node. + +* A user injects a fact into Gossamer directly. + +Gossamer exchanges that fail, or that deliver only already-known facts, do not trigger further exchanges immediately. + +**TODO**: how do we prevent Gossamer from attempting to start an unbounded number of exchanges at the same time? + +### Size + +Gossamer must not exhaust the user's disk. Gossamer discards _extremely_ un-fresh messages, attempting to keep the on-disk size of the message database to under 10% of the total local storage, or under a user-configurable threshold. + +Gossamer rejects over-large messages. Public messages carry with them the author's profile and a potentially large collection of verifications. Messages over some size (**TODO** what size?) are discarded on receipt without being stored, and the message exchange is considered to have failed. diff --git a/docs/gossamer/mistakes.md b/docs/gossamer/mistakes.md new file mode 100644 index 0000000..23b731b --- /dev/null +++ b/docs/gossamer/mistakes.md @@ -0,0 +1,81 @@ +# Design Mistakes + +## Is Gossamer Up? + +[@megtastique](https://twitter.com/megtastique) points out that two factors +doom the whole design: + +1. There's no way to remove content from Gossamer once it's published, and + +2. Gossamer can anonymously share images. + +Combined, these make Gossamer the _perfect_ vehicle for revenge porn and +other gendered, sexually-loaded network abuse. + +This alone is enough to doom the design, as written: even restricting the +size of messages to the single kilobyte range still makes it trivial to +irrevocably disseminate _links_ to similar content. + +## Protected Feeds? Who Needs Those? + +Gossamer's design does not carry forward an important Twitter feature: the +protected feed. In brief, protected feeds allow people to be choosy about who +reads their status updates, without necessarily having to pick and choose who +gets to read them on a message by message basis. + +This is an important privacy control for people who wish to engage with +people they know without necessarily disclosing their whereabouts and +activities to the world at large. In particular, it's important to vulnerable +people because it allows them to create their own safe spaces. + +Protected feeds are not mere technology, either. Protected feeds carry with +them social expectations: Twitter clients often either refuse to copy text +from a protected feed, or present a warning when the user tries to copy text, +which acts as a very cheap and, apparently, quite effective brake on the +casual re-sharing that Twitter encourages for public feeds. + +## DDOS As A Service + +Gossamer's network protocol converges towards a total graph, where every node +knows how to connect to every other node, and new information (new posts) +rapidly push out to every single node. + +If you've ever been privy to the Twitter “firehose” feed, you'll understand +why this is a drastic mistake. Even a moderately successful social network +sees on the order of millions of messages a day. Delivering _all_ of this +directly to _every_ node _all_ of the time would rapidly drown users in +bandwidth charges and render their internet connections completely unusable. + +Gossamer's design also has no concept of “quiet” periods: every fifteen to +thirty seconds, rain or shine, every node is supposed to wake up and exchange +data with some other node, regardless of how long it's been since either node +in the exchange has seen new data. This very effectively ensures that +Gossamer will continue to flood nodes with traffic at all times; the only way +to halt the flood is to shut off the Gossamer client. + +## Passive Nodes Matter + +It's impractical to run an inbound data service on a mobile device. Mobile +devices are, by and large, not addressable or reachable by the internet at +large. + +Mobile devices also provide a huge proportion of Twitter's content: the +ability to rapidly post photos, location tags, and short text while away from +desks, laptops, and formal internet connections is a huge boon for ad-hoc +social organization. You can invite someone to the pub from your phone, from +in front of the pub. + +(This interacts ... poorly with the DDOS point, above.) + +## Traffic Analysis + +When a user enters a new status update or sends a new private message, their +Gossamer node immediately forwards it to at least one other node to inject it +into the network. This makes unencrypted Gossamer relatively vulnerable to +traffic analysis for correlating Gossamer identities with human beings. + +Someone at a network “pinch point” -- an ISP, or a coffee shop wifi router -- +can monitor Gossamer traffic entering and exiting nodes on their network and +easily identify which nodes originated which messages, and thus which nodes +have access to which identities. This seriously compromises the effectiveness +of Gossamer's decentralized, self-certifying identities. |
