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-rw-r--r--static/media/dev/builds/buildifesto-pyramid.png (renamed from static/dev/buildifesto-pyramid.png)bin88857 -> 88857 bytes
-rw-r--r--wiki/dev/builds.md3
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diff --git a/static/dev/buildifesto-pyramid.png b/static/media/dev/builds/buildifesto-pyramid.png
index a06148e..a06148e 100644
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diff --git a/wiki/dev/builds.md b/wiki/dev/builds.md
index 227ea11..f559459 100644
--- a/wiki/dev/builds.md
+++ b/wiki/dev/builds.md
@@ -36,7 +36,8 @@ person—"creativity," "morality," "curiosity," and so on.
![A three-tier pyramid. At the bottom: Automatable. Repeatable. Standardized.
Extensible. Understood. In the middle tier: Simple. Fast. Unit tests. Part of
the project. Environment independent. At the top: Metrics. Parallel builds.
-Acceptance tests. Product caching. IDE integration.](buildifesto-pyramid)
+Acceptance tests. Product caching. IDE
+integration.](/media/dev/builds/buildifesto-pyramid)
Builds, and software engineering as a whole, can be described the same way: at
the top of the hierarchy is a working system that solves a problem, and at the