| Commit message (Collapse) | Author | Age |
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I've been doing this by hand anyways, and this makes it a _ton_ less tedious to maintain. I think it looks nice.
This does, however, require nightly - for formatting only.
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There's already an implicit conversion (via serialization), it's just awkward to use. However, we now need those conversions more directly.
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This is based heavily on the work done for normalized strings, in `crate::normalize`. The key realization in that module is that the logic distinguishing one kind of thing (normalized strings in that case, IDs, in this case) can be packaged up as a type token, and that doing so may reduce the overall complexity. This implementation for ID also borrows heavily from the implementation for normalized strings.
It's less flexible: an ID implemented this way can't expose _less_ of `crate::id::ID`'s interface, whereas newtype wrappers can, for example. However, our code doesn't use that flexiblity on purpose anywhere and we're relatively unlikely to change that. In return, the individual ID types require substantially less code - they do not, for example, need to re-implement `Display` for themselves.
I very nearly made the trait `Prefix`:
```rust
pub trait Prefix {
const PREFIX: &str;
}
```
however, I think having an effectively-constant method is less surprising overall.
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streams.
The timestamp-based approach had some formal problems. In particular, it assumed that time always went forwards, which isn't necessarily the case:
* Alice calls `/api/channels/Cfoo` to send a message.
* The server assigns time T to the request.
* The server stalls somewhere in send() for a while, before storing and broadcasting the message. If it helps, imagine blocking on `tx.begin().await?` for a while.
* In this interval, Bob calls `/api/events?channel=Cfoo`, receives historical messages up to time U (after T), and disconnects.
* The server resumes Alice's request and finishes it.
* Bob reconnects, setting his Last-Event-Id header to timestamp U.
In this scenario, Bob never sees Alice's message unless he starts over. It wasn't in the original stream, since it wasn't broadcast while Bob was subscribed, and it's not in the new stream, since Bob's resume point is after the timestamp on Alice's message.
The new approach avoids this. Each message is assigned a _sequence number_ when it's stored. Bob can be sure that his stream included every event, since the resume point is identified by sequence number even if the server processes them out of chronological order:
* Alice calls `/api/channels/Cfoo` to send a message.
* The server assigns time T to the request.
* The server stalls somewhere in send() for a while, before storing and broadcasting.
* In this interval, Bob calls `/api/events?channel=Cfoo`, receives historical messages up to sequence Cfoo=N, and disconnects.
* The server resumes Alice's request, assigns her message sequence M (after N), and finishes it.
* Bob resumes his subscription at Cfoo=N.
* Bob receives Alice's message at Cfoo=M.
There's a natural mutual exclusion on sequence numbers, enforced by sqlite, which ensures that no two messages have the same sequence number. Since sqlite promises that transactions are serializable by default (and enforces this with a whole-DB write lock), we can be confident that sequence numbers are monotonic, as well.
This scenario is, to put it mildly, contrived and unlikely - which is what motivated me to fix it. These kinds of bugs are fiendishly hard to identify, let alone reproduce or understand.
I wonder how costly cloning a map is going to turn out to be…
A note on database migrations: sqlite3 really, truly has no `alter table … alter column` statement. The only way to modify an existing column is to add the column to a new table. If `alter column` existed, I would create the new `sequence` column in `message` in a much less roundabout way. Fortunately, these migrations assume that they are being run _offline_, so operations like "replace the whole table" are reasonable.
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This is a beefy change, as it adds a TON of smaller pieces needed to make this all function:
* A database migration.
* A ton of new crates for things like password validation, timekeeping, and HTML generation.
* A first cut at a module structure for routes, templates, repositories.
* A family of ID types, for identifying various kinds of domain thing.
* AppError, which _doesn't_ implement Error but can be sent to clients.
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